Guidance and prompts for using Style Reference code
--sref 571324544

sref code and prompt case 1 --sref 571324544

sref code and prompt case 2 --sref 571324544

sref code and prompt case 3 --sref 571324544

sref code and prompt case 4 --sref 571324544

To highlight the unique advantages and features of the style, we have carefully crafted custom prompts for each sref. By using these prompts, you can perfectly replicate the sref's effects.

Summary

This style set presents illustrations characterized by a distinct painterly or textured rendering technique (visible hatching, brushstrokes), often depicting symbolic, allegorical, or slightly melancholic subjects. The use of warm, often dramatic lighting contributes to a thoughtful, sometimes unsettling or nostalgic mood.

Style Analysis

Color: Palettes tend towards warm hues – oranges, reds, yellows, ochres – often used in analogous schemes or contrasted with deep, shadowy blues, purples, or blacks. Colors feel rich but can be slightly desaturated or earthy, contributing to the overall mood, which ranges from cozy and wise (owl) to greedy (goblin) to serene (flowers) or unsettling (masks).
Lighting: Often employs strong chiaroscuro, with directional light sources creating deep shadows and highlighting textures (goblin with coins, figure among masks). This creates drama and focuses attention. Lighting can also be softer and more naturalistic, particularly in still life (flowers), but consistently emphasizes the textured surface quality of the rendering.
Design Technique: Mimics traditional media like etching, cross-hatching, tempera, or oil painting, with visible surface texture being a key characteristic. Subjects include anthropomorphic animals (owl), symbolic figures (masks, goblin), and classic themes (still life). Figures often possess a slightly stylized, illustrative quality, sometimes bordering on caricature. Compositions feel deliberate, often narrative-driven or focused on conveying a specific concept or emotion.

Application Scenarios

Concept Art and Visual Development for Stylized Animation or Video Games: Offers a unique visual direction distinct from typical cartoon or hyperrealistic styles. Could be used for animated adaptations of classic literature, fables, or for games aiming for a painterly, atmospheric look exploring mature themes. The textured approach adds a tactile quality

More Tips


You can explore further by combining the following command:

  • --s: Default value is 100, can be set from 0 to 1000. The higher the value, the more detailed the image, and the closer the style may be to reality.
  • -niji 6: Using this command will give the image a more anime style.
  • --sw: Default value is 100, can be input from 0 to 1000. A higher value makes the style closer to the original.
  • You can now blend multiple --sref codes together (for example --sref 123 456 )
  • You can weigh individual codes or urls as follows --sref 123::2
  • You can also read more guides on How to use SREF Code

Other Reference Code

Example of an image generated using the prompt --sref 955179387 in MidJourney
Example of an image generated using the prompt --sref 955179387 in MidJourney
Example of an image generated using the prompt --sref 955179387 in MidJourney
Example of an image generated using the prompt --sref 955179387 in MidJourney
Example of an image generated using the prompt --sref 2443928193 in MidJourney
Example of an image generated using the prompt --sref 2443928193 in MidJourney
Example of an image generated using the prompt --sref 2443928193 in MidJourney
Example of an image generated using the prompt --sref 2443928193 in MidJourney
Example of an image generated using the prompt --sref 3198759719 in MidJourney
Example of an image generated using the prompt --sref 3198759719 in MidJourney
Example of an image generated using the prompt --sref 3198759719 in MidJourney
Example of an image generated using the prompt --sref 3198759719 in MidJourney